Online Games, Brain and Communication Ability
Ambyah Harjanto1, Nurdin Hidayat2, Mareyke Jessy Tanod3, Apri Wahyudi4, Dedi Irawan5, Phong Thanh Nguyen6, E. Laxmi Lydia7, K. Shankar8
1Ambyah Harjanto, College of Teacher Training and Education, PGRI Bandar Lampung, Lampung Indonesia.
2Nurdin Hidayat, College of Teacher Training and Education, PGRI Bandar Lampung, Lampung Indonesia,Indonesia.
3Mareyke Jessy Tanod, College of Teacher Training and Education, PGRIBandar Lampung, Lampung Indonesia, Indonesia.
4Apri Wahyudi, College of Education Pringsewu, Lampung, Indonesia.
5Dedi Irawan, College of Education Pringsewu, Lampung, Indonesia.
6Phong Thanh Nguyen, Department of Project Management, Ho Chi Minh City Open University, Vietnam.
7E. Laxmi Lydia, Vignan’s Department of Computer Science and Engineering, Institute of Information Technology (A), Visakhapatnam (A.P), India.
8K. Shankar, Department of Computer Applications, Alagappa University, India.
Manuscript received on 16 August 2019 | Revised Manuscript received on 28 August 2019 | Manuscript Published on 06 September 2019 | PP: 732-734 | Volume-8 Issue- 6S, August 2019 | Retrieval Number: F11770886S19/19©BEIESP | DOI: 10.35940/ijeat.F1177.0886S19
Open Access | Editorial and Publishing Policies | Cite | Mendeley | Indexing and Abstracting
© The Authors. Blue Eyes Intelligence Engineering and Sciences Publication (BEIESP). This is an open access article under the CC-BY-NC-ND license (http://creativecommons.org/licenses/by-nc-nd/4.0/)

Abstract: This study outlines the literature relevant to the effects of online games issues and the positive and negative effects of online games on child brain and communicative ability. Recent study, online games are now increasingly used for purposes other that entertainment. These games play on role in fields as diverse as education, cognitive training, physical exercise, and rehabilitation. Using games, which is communicative essence are often considered effective in developing child communicative ability. In this review, the result from the literature review indicate a number of gaps in the present framework. As a result, can guide teachers and parents to be able to know the processes that occur in the online game for child.
Keywords: Online Game, Brain, Communication Ability.
Scope of the Article: Optical Communication